4 Primary Weapon Categories
- Blaster Rifles (Soldier, Assault): Balanced medium-range firepower with high consistency across all cover types.
- Heavy Repeaters (Heavy, Soldier): High-capacity rapid-fire suppression cannons designed to pin infantry and shred droid armor.
- Blaster Pistols (Gunslinger, Scoundrel): Lightweight sidearms granting high mobility bonuses and low-AP reaction fire.
- Longarms (Sharpshooter, Scout): High-precision sniper systems delivering extreme-range critical damage that ignores partial cover.
The Den: Command Center Facilities
- Holotable: Launch combat missions, deploy non-combat Operations, and monitor galactic Infinite Coil influence.
- Armory & Black Market: Purchase and slot weapon modifications (scopes, heat sinks, hair-triggers) and combat utilities.
- Medical Bay (Bacta Tanks): Heal sustained injuries and clear battle trauma across campaign Cycles.
- Droid Bay: Assemble and upgrade custom Astromech droids (R3, R4, R5, BR-1) for tactical utility roles.
- Memorial Wall: Honors fallen operators who perished during Permadeath encounters.
Confirmed Planetary Locations
Ring of Kafrene (Home Base), Bespin (Cloud City), Anaxes (Fortress World), Lothal, Dantooine, Mapuzo, Onderon, Ryloth, Serolonis, Vandor.