Looking for the Star Wars Zero Company community? This page is a navigation hub rather than a live feed. We link the official channels first, then the fan-run spaces.
Official Channels
- EA Star Wars Discord — the primary official community: discord.gg/eastarwars
- EA Help & forums — official troubleshooting and the EA forum section for Zero Company: help.ea.com
- Steam Community Hub — official Steam discussions and announcements: Steam store page
r/ZeroCompany on Reddit
r/ZeroCompany is the main fan-run subreddit. It is a fan space, not an official EA channel, so always verify claims there against official sources.
Common topics on the subreddit include class builds and Specializations, the AP and Advantage combat system, permadeath, the Infinite Coil story, edition questions, and technical issues.
Community Consensus (r/ZeroCompany)
What keeps coming up in the top threads (sources linked below):
- Builds: Cly with Warrior plus Gunslinger or Scout is the most common carry. Scoundrel/Scout Hawks works as a leader; Scout/Gunslinger Jae generates a lot of Advantage; Soldier/Heavy Trick is a tough frontliner; Sharpshooter/Scoundrel makes a strong assist sniper.
- Weakest mains: Soldier and Sharpshooter get the most debate. The Soldier rocket is seen as overpriced, and Sharpshooter's capstone is considered weak on its own but useful as a secondary.
- Tips: Specialization order matters — the first spec gets one extra skill level. Credits and Capacitors are the real bottlenecks. Use Backup every turn (it is free and builds Bond). Combat Stim builds Bond quickly. Astromechs are more useful than they look.
Sources: dual-class combinations, tips compilation, least powerful class, bug megathread.
What We Cover Instead
Because community posts can contain spoilers and unverified claims, this wiki does not mirror Reddit threads. Instead, we consolidate the most useful information into verifiable pages:
Use the official channels above for real-time announcements, and this wiki for structured reference.